CoreIntermediate
This guide breaks down the Arson crime in Torn's Crimes 2.0, covering its jobs, fire mechanics, starters, stoking, dampening, CS gain, uniques and merits. It also points to scripts and a spreadsheet of materials.
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Explains how crime experience and natural nerve bar work, and which crimes to do at each nerve level on the way to 60. Also covers safe crimes for merits, drug crime merits, busting and organised crimes.
This guide breaks down the Arson crime in Torn's Crimes 2.0, covering its jobs, fire mechanics, starters, stoking, dampening, CS gain, uniques and merits. It also points to scripts and a spreadsheet of materials.
This guide walks you through the parts of Organized Crimes 2.0 that matter, including roles, CPR, materials, timers, scope, and checkpoints. It also covers staging OCs and how chain OCs work.