This is a Google Sheets spreadsheet that uses your Torn API key to suggest which stock or bank investment to buy next, based on what you already own. It sorts options by ROI and highlights the stocks and increments you already hold.
Money
Trading, stocks, bazaars and passive income.
This guide lists many legal ways to earn money in Torn, grouped into active, passive and pay-to-win income. It also explains some financial terms and gives tips on banking, stocks, energy and managing cash.
A step-by-step trading guide that walks through growing from $100,000 to a billion through bazaar sales, flower running, boosters and stat enhancers. It also defines common trading terms like mark up, bulk, and buying the market.
This guide recommends three third-party tools for finding cheaper bazaar listings and comparing trader prices to avoid Item Market fees. It covers Weav3r's Bazaar script, Weav3r's Market Search, and Torn Exchange's trader search, and notes that the script was offline after TornPal closed.
Explains that a Donator Pack sells for 23.5m at the City Pawn Shop. It shows how to divide by 0.95 to find the Item Market listing price that nets that amount after the 5% fee, and how to calculate earnings from a listing.
This guide sets out an order for passive investing: a max bank investment using 10 merits, then stocks with 20% or higher ROI, then Max PIs to rent out. It also covers whether to buy TCB and how rental income affects returns.
This guide lists many ways to make money in Torn, from energy and nerve methods to jobs, trading, passive income, seasonal events and casual side earnings. It gives a short overview of each method and links to further guides for the more involved ones.
You get a plan for reaching level 15 quickly, using Xanax and daily city item finds to fund it. The guide then compares flying to Mexico, the UK or China based on how often you can check the game.
This post shares a spreadsheet that gives an order for buying Stocks 3.0 stocks, sorted by break-even point. The author says the data was accurate for the 4/6/21 stock update and isn't meant for long-term use.
This guide lists ways to store your cash safely in Torn, such as property vaults, banks, and trades, with notes on each method's limits and risks. It also covers how to trade, sell items and play casino games without getting mugged.
This guide walks you through several ways new players can make money in Torn, from flying and city store items to slutting and blood bags. It also covers protecting your cash and which methods to avoid.
This post shares a spreadsheet that updates hourly and adds new blocks automatically, along with a daily image of current and historical bank APR. It also says MCS is worth including even though it doesn't pay money, and that one EVL block is useful at any stat level for extra happy.
A step-by-step plan from reaching level 15 to earning $2 billion, covering gym training, flower and plushie runs and selling losses. It also explains the Regular Bank and the Cayman Islands Offshore Bank.
This guide explains how $1 sales work on Torn, including how the lock limits who can buy an item. It also gives a warning about listing $1 items before you are ready to sell them, especially stackable ones.
A spreadsheet for tracking owned stock tiers, showing total investment, ROI per tier and monthly stock income. It also evaluates bank investment, with dividend values and bank interest updated automatically.
Lists money methods including reselling beer from Bits & Bobs, item market trading, selling blood bags, flying abroad and selling points. It notes that many prices and rules are out of date.
This guide compares 2-week and 2-month bank investment lengths in Torn, arguing that shorter periods can suit players who keep adding new money. It includes tables showing how extra contributions change the results for each length.
This guide shows how to turn text into clickable hyperlinks in Torn chat, such as for a bazaar or ad. It says the trick works in public, trade, faction and personal chats, and that it saves space compared with pasting full links.
This guide explains how to earn money from Torn's stock market through stock value and dividends. It lists each stock's passive and active dividends, with the author's thoughts and a projected ROI table.
This guide walks through starting out as a trader, covering pricelists, setting margins, advertising in trade chat and Discord, and building reputation. It also gives advice on attitude and how to get along with other traders.
This guide explains how trading works in Torn, covering flipping, direct trades and speculation. It compares the Item Market with bazaars, and covers tools, starter items, pricing and advertising.
This guide explains ways to earn your first few million, such as selling losses in attacks and reviving people in hospital. It also covers trading, advertising, and bazaar tips, plus ways to avoid muggings.
This guide explains how to flip a single item by buying it cheaply from other players' bazaars and reselling it in your own bazaar. It covers choosing products, stocking your bazaar, and promoting your sales.
This guide walks through a poker strategy for Torn's player-versus-player tables, covering which starting hands to play and when to raise. It also explains the basic flow of a hand and lists buy-in amounts for a few tables.
Compares bank investment periods and shows how merits, TCB stock and the Oil Rig Fat Cat perk affect profit. Using a 2 billion example, it concludes that a 2-month investment earns the most.
This guide explains how to flip items on the Item Market, including the tools you need and how to read market trends on Yata. It also covers protecting your money from muggers and which items to avoid flipping.
Explains how to start and run a player company without business education or stocks, covering company choice, advert budget, salaries, pricing and staffing. It also gives two worker rules to follow and ways to get profit back later.
A new trader shares how to start a bazaar trading business in Torn, covering price lists, margins, advertising, keeping regular customers, and protecting against buy mugging. The guide also lists rough startup costs.
This guide compares eating candy such as Pixie Sticks, Jawbreakers and Bag of Sherbets with using Erotic DVDs for happiness. It then lays out a full method that adds a Private Island, an EDVD and Ecstasy.
This guide lists 18 ways to make money in Torn, from buying city items and trading to the stock market, travelling, and casino risks. It is a quick brainstorm with brief notes on each method and points to other guides for detail.
Covers basic trading by capital stage, from 10m to 1B, with items to trade at each one such as FHCs, DPs and stat enhancers. Many sections are still marked coming soon, and an advanced guide is offered for sale.
This guide explains how to protect your cash from muggers using a Ghost Trade (GT), including how to set one up and use it before and after going to the hospital. It also covers why you should not bounty someone who robbed you and mentions Parry weapons as extra defence.
This guide shows you how to set up a Torn Exchange price list for buying items from customers, using profit margins and fixed prices. It also covers making trade receipts and avoiding duplicate receipts.
Explains a method for making money by hunting in South Africa, using xanax to keep travelling, after reaching 100 skill. It gives estimated daily profits and time needed, and says you can't train while following it.
This guide helps faction bankers hand out vault balances without common mistakes, covering members, non-members and accounting. It also shows where members can check faction fund transactions in the faction news.
This guide explains how to find a trader, set up a trade, and avoid common etiquette mistakes when selling items to them. It also covers what to check before trading and what to do if you get mugged after a trade.
Explains trading stocks in many small blocks with frequent daily buys and sells to earn Stock Analyst. Also covers Moneybags, earned by buying a stock and selling it for profit.
This guide lists ways muggers might identify anonymous Item Market sellers and ways sellers try to fake that information. It ends with reminders on listing times, last action and keeping habits the same when selling expensive items.
Shares the author's personal income plan across flying, crimes, job perks, bounties, blood bags and trading. It also lists weekly earnings and advises skipping the lottery and wheel while building a bankroll.
Compares Sweet Shop, Adult Novelties and Grocery Store as companies to own, using estimated daily profit at 10 stars. It covers buying costs, advert and restock expenses, side income, and payback time.
This guide shows you how to time your reloads at Bit's n Bob's so you can buy Bottles of Beer right after they restock. It also covers using the Torn clock, what to do after a failed attempt, and the 100-item daily NPC limit.
The guide lays out ten net-worth bands from $0 to $1 trillion and says where your next dollar should go at each one. It covers which stocks to buy in what order, how to rank them by yield, and how the bank fits in.