This beginner's guide covers Torn's core mechanics, including Energy, Nerve and Happy, training, crimes, money, combat and useful tools. It is split into seven chapters, and you can read whichever topic interests you first.
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CurrentBeginnerReference
This compendium lists seven starter rules, a table of fast-track city career days and points, and a suggested Crimes 2.0 progression path. It also links to Torn Stats travel item values and an ultimate rehab guide.
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CoreBeginner
CoreBeginner
This overview walks new players through Torn's core systems, such as energy, nerve, happy, early money, education, merits and factions. It also covers items, combat and external tools.
CoreAdvanced
Euphoria shares personal views on stat ratios, training, money-making, merits and ranked war gear. The guide recommends specific companies, merit priorities and a basic weapon and armour setup.