This guide covers how to train toward a single tank stat, how defense and dexterity compare, and how weapons, mods and armour affect damage in fights. It includes a damage test comparing several rifles and notes on secondary weapons and melee perks.
Attacking: A Guide to Battle Stats Interplay
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Explains the approximate equations linking Strength, Defence, Speed and Dexterity to damage, mitigation and hit chance. Includes a damage table by Strength and a TornStats calculator to experiment with.
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Shares a gif showing distraction level for four players rotating perfectly in a group attack. It answers confusion about what the level means and whether everyone sees the same value at once.
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This guide lists the weapons it considers worth buying, ranked by damage and accuracy, for rifles, secondaries, and melee. It also includes damage and utility tier lists for legendary weapon bonuses.