This guide covers how to train toward a single tank stat, how defense and dexterity compare, and how weapons, mods and armour affect damage in fights. It includes a damage test comparing several rifles and notes on secondary weapons and melee perks.
The effects of "blinding" temporary weapons
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This guide tests how the blinding temporary weapons (flash grenade, smoke grenade, pepper spray and tear gas) affect an opponent's speed or dexterity. It reports 35 trial attacks against one inactive player, seven sets each of no temp and of each blinding temp, with results in a linked image.
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Shares a gif showing distraction level for four players rotating perfectly in a group attack. It answers confusion about what the level means and whether everyone sees the same value at once.
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This guide lists the weapons it considers worth buying, ranked by damage and accuracy, for rifles, secondaries, and melee. It also includes damage and utility tier lists for legendary weapon bonuses.